For those that haven't been following it: there's been a lot of mention of 3D audio in Sony's announcement of their VR devkit just now. Looks like we'll be hearing a lot more of the term "3D Audio" in mainstream media from now on!

http://live.theverge.com/live-sony-playstation-future-of-innovation-gdc-2014/

"A lot of people leave the audio for last, but it's really important to design audio for VR at the same time. It will really help. It will amplify."

Audio: "True spatial sound, synthesized by simulating the human ear... Created by real world experiments using speaker/microphone arrays." (*but* no mention about how they're solving the problem of personalised HRTFs)

All the best,
Christian
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