'Directly' depends on your meaning of the word. The Flash
screen capturer is actually mostly just that. In the sense
that you didn't have to print-screen yourself, save to files,
etc it is direct, but it's basically just smartish video capture.


If you want general video output as high quality vector graphics,
forget it. Graphics output (in the general, 'at the videocard' 
sense) is inherently pixel based - you can't bypass a raster
phase because there is no other for the video card.

Technically, it may be possible to implement something
like an rdesktop client, which actually works like a video
driver that gets 'draw this widget there,' 'draw that text
there' commands, for which you could probably implement
an SVG writing backend if you really wanted to. 
I don't think it'd be simple, though, as you'll more or less
be implementing both part of the windows interface and
a way to get that sequential yourself.

Failing that the best you can do is to find some vector 
wizardry that makes a better than average guess at what
the vectors for something would look like. It's possible, 
there're various raster-to-vector programs, commercial
and free. 


Somewhat relatedly, there's the Flash recorder,
raster based, for which there is no SVG equivalent,
as far as I know.


However, it is usually pointless to convert raster to vector
after the fact as you will not get more detail, and when 
there is photographic-style detail you get huge vector
images or decide to show less detail. 

I not see what would be so bad about just linking to
images. You seem to essentially want a clickable 
slide show - entirely possible. But your wish of doing
it in pure SVG seems too hard for its purpose.

--Bart



On 7/29/05, Jim <[EMAIL PROTECTED]> wrote:
> Hello Holger,
> 
> Thanks for the link to the application.
> 
> I am trying to capture hundreds of software screens that have to be
> saved, rendered and/or exported to SVG format.
> 
> I am looking for a way to get pixel to vector conversion or straight
> vector conversion from a video card.  Or, perhaps there is a way to
> display a pixel screen in a special custom browser that could snap
> each row of pixels to vector format.
> 
> If you know of any tools that can accomplish this, please let me
> know. I have seen tools that save screens to SVG and the result was
> a .png file that was wrapped in SVG code.
> 
> I need a "TRUE" SVG right from the source, so that I can have
> computer menu screens that are scalable (in both directions) without
> pixelating and getting blurry.
> 
> Any feedback on this issue is very much appreciated.
> 
> Thanks,
> 
> Jim
> 
> 
> --- In [email protected], Holger Will <[EMAIL PROTECTED]>
> wrote:
> > Jim schrieb:
> >
> > > Hello,
> > >
> > > I am trying to figure out a way to take screen captures from any
> > > type of software - direct into SVG format. Currently, I am
> testing
> > > out Macromedia Captivate (formerly RoboDemo) which does a
> fantastic
> > > job of capturing hundreds of slides (computer menu screens). Is
> > > there some way to capture the SVG output from a video card or the
> > > display what it renders on the monitor?
> > >
> > > Or perhaps is there a way to capture and convert screens to SVG -
> > > such that the quality is like true vector art?
> > >
> > > I have hundreds of screens to create and they all have to be in
> SVG
> > > format, so any ideas are very much welcomed.
> > >
> > > I tried an application called Mobile Designer but it only took
> the
> > > Macromedia Captivate screen and wrapped SVG code around a .png
> file.
> > >
> > > I need 100 percent SVG format. Once again, any help is very much
> > > appreciated.
> > >
> > > Regards,
> > >
> > > Jim
> > >
> > im not really sure what you want to achieve, but
> >
> > http://www.svgmaker.com/
> >
> > might be a tool that is handy in your situation.
> >
> > cheers
> > Holger
> 
> 
> 
> 
> 
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