ddailey wrote: > ...sometimes JavaScript window.setTimeout()... responds faster, and with less > jerkiness, than the corresponding SMIL animation. The latter is, however, > usually preferable in terms of the complexity of the code, but why might > the timing appear screwy with SMIL?
SMIL is just a specification -- abstract. We can see it when it is rendered by a particular engine. (The question "why might the timing appear screwy with SMIL?" sounds strange to me, but questions about the Real implementation, or some other implementation, might be able to be answered. Even then it helps to look at multiple files on multiple machines, in order to get beyond the particulars to the general.) jd -- John Dowdell . Macromedia Developer Support . San Francisco CA USA Weblog: http://www.macromedia.com/go/blog_jd Aggregator: http://www.macromedia.com/go/weblogs Technotes: http://www.macromedia.com/support/ Spam killed my private email -- public record is best, thanks. ------------------------ Yahoo! Groups Sponsor --------------------~--> Fair play? Video games influencing politics. Click and talk back! http://us.click.yahoo.com/T8sf5C/tzNLAA/TtwFAA/1U_rlB/TM --------------------------------------------------------------------~-> ----- To unsubscribe send a message to: [EMAIL PROTECTED] -or- visit http://groups.yahoo.com/group/svg-developers and click "edit my membership" ---- Yahoo! Groups Links <*> To visit your group on the web, go to: http://groups.yahoo.com/group/svg-developers/ <*> To unsubscribe from this group, send an email to: [EMAIL PROTECTED] <*> Your use of Yahoo! Groups is subject to: http://docs.yahoo.com/info/terms/

