--- In [email protected], Doug Schepers <[EMAIL PROTECTED]> wrote:

> ...I politely asked you to 
> self-moderate, which you agreed to do; you have not honored your 
> promise, and I have thus set your posting privileges to "moderated" 
> status.  If you have something constructive to say, I will allow 
> the post to go through.

Doug, don't do that. The list risks imploding, cutting itself out of 
the realities. The guys are expressing their deceptions and their 
hanger. The SVG evangelists list not having quite made it, this list 
has always been de facto a discussion forum as well as a tech list. 
As you pointed out, Geoffrey is not a viral agent and must be allowed 
to speak, fault of which they can claim this list is not democratic. 
We can answer and we do answer. We are not short of arguments. If you 
feel Geoffrey has pushed your patience to the edge, then maybe next 
time I'll take him and he'll be all set.

The thing is that some developers just make a living with their jobs, 
which is great, and their arguments are justified under that 
perspective. Some others also have a mission. If there's a mission 
there's a spirit and, trust me, the spirit is perfectly safe. There's 
no way you can kill a spirit; if ever, it can only die out 
spontaneously. Any attempt to kill fatally results in strengthening 
it.

I mean, the discussion is so vast, some developers have a philosophy 
of life and a philosophy of work, some others do not have any 
philosophy; they live without; they might even not have any books in 
their homes; they get excited with this, with that; they often have 
revelations for others; they often work for the mass market or they 
often work for companies that target the mass market; some companies 
see the whole of the world's population as mass market and whish it 
could, or think it should, consume RIA in the same manner and 
quantity as they consume toilet paper, which, needless to say, is a 
very noble goal for humanity.

SVG has no common goal with those people. But it's also true that SVG 
desperately needs wide spread, good rendering engines. Maybe the 
tortoise needs to be kicked harder, one way or another...

Domenico



>
> Hi, Geoffrey-
> 
> You've really pushed my patience to the edge.
> 
> This list is for questions about SVG development.  It's not a forum 
for 
> you to rant against SVG or promote other technologies.  As I said 
> before, there are constructive ways to have such conversations, but 
you 
> are willfully avoiding them.
> 
> Anyone who has truly been reading this list for the past 3 years, 2 
> years, 1 year, 6 months, 3 months, or even a single month cannot 
help 
> but to see the "SVG is dead" permathread (at least one of which was 
> started by you), including copious emails regarding the foundering 
> status of the Adobe plug-in.  I would hardly describe the reaction 
on 
> this list as "rosy".  One need only to search through the archives 
to 
> see thread after thread devoted to this.  And yet somehow, 
doomsayers 
> aside, SVG is still becoming more widely implemented, and those 
> implementations are steadily improving.
> 
> This list is never going to advocate transition to some other 
technology 
> (unless SVG is simply not suitable for the task at hand, as is 
sometimes 
> the case).  If ever SVG fails, if "the market decides" there is no 
room 
> for a cross-platform, open-standards vector graphics language, this 
list 
> will simply close.  You seem to have already found your next 
passion, 
> and if you are not interested in SVG, I suggest this may no longer 
be 
> the list for you.
> 
> You consider the time you have spent on SVG wasted; similarly, I 
> consider the time I have spent reading and replying to your 
inflammatory 
> messages a waste of my time.  I suspect that you have gotten more 
out of 
> learning SVG than the rest of us have gotten from the superficial 
> contents of your recent messages.  I politely asked you to 
> self-moderate, which you agreed to do; you have not honored your 
> promise, and I have thus set your posting privileges to "moderated" 
> status.  If you have something constructive to say, I will allow 
the 
> post to go through.
> 
> Believe me, I was very reluctant to do this.  You are only the 2nd 
> person I've had to take such measures with (and the first was 
because of 
> extremely foul language).  But I reviewed your posting history, and 
> while I do believe that participated in this group in good faith in 
the 
> past, this thread does not reflect that good faith.
> 
> I'm sure you're simply venting your frustration at what is 
admittedly a 
> slow process (as all open standards are).  I think it will 
ultimately be 
> worth it, and I find SVG quite usable today.  If you don't agree, I 
wish 
> you well with whatever technology you think better suits your needs.
> 
> To everyone else, I apologize for taking this action.  I truly hate 
to 
> be forced to moderate someone, but I feel that this was the only 
way to 
> get this list back on track.
> 
> Regards-
> -Doug
> 
> Geoffrey Swenson wrote:
> > The lack of support in IE, and the fact that each implementation 
& browser
> > that supports SVG has different bugs and flaws that you have to 
work around,
> > different code to load the SVG objects, etc. is why I cannot 
justify any
> > more work in SVG for my projects.
> > 
> >  
> > 
> > I want my implementations to be the same regardless of platform. 
I'm pretty
> > sure any movement going on in SVG is too little too late. Even if
> > Silverlight is not the way to go, it is going to be something 
else. 
> > 
> >  
> > 
> > I built a SVG project and put several months of work into it 
before it
> > occurred to me that the Adobe SVG plugin had not been updated for 
years -
> > meaning Adobe had pretty much abandoned it. You would have never 
guessed
> > this from the dialog here on this list. The sky is blue, 
everything is rosy;
> > there are no problems with SVG. Nothing to see here.
> > 
> > 
> > Adobe could rectify the lack of SVG support in IE7 quite easily 
by updating
> > the plugin, but they obviously prefer not to advance this 
technology any
> > further. 
> > 
> >  
> > 
> > And then there is the lousy state of all of the open source SVG 
efforts that
> > are mostly way behind the antique Adobe plugin. At the current 
rate of
> > progress it will be at least two more years before all of the 
various
> > browsers will have most of the SVG features working in a 
consistent manner.
> > 
> >  
> > 
> > I am a little disconcerted that we are not going to get any help 
from this
> > list to migrate to whatever succeeds SVG. There is nothing wrong 
with the
> > list evolving along with the technology. For example, DSLreports 
becomes
> > BroadbandReports and keeps on helping people with broadband 
issues rather
> > than staying stuck on one small thing.
> > 
> >  
> > 
> > The next wave of the internet will be come from some sort of new 
graphical
> > rendering language. I had hoped it would be SVG, but it looks 
dead. Please
> > don't shoot the messengers.
> > 
> >  
> > 
> > In any case I am sick and tired of the limitations of HTML, 
shackled by
> > glacially slow standards progress and reliance on inefficient 
bitmapped
> > graphics. Something more is needed.
> >
>




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