Making games today isn't like the old days. Teams of 15 to 40 people are typical, and
project managers are necessary for a team that size. I've seen many times where a
programmer has a great game idea and therefore also wants to act as the designer or
project manager. In the past a person could easily wear many hats. Now-a-days that
is VERY difficult. A serious game design today requires a full-time lead designer,
lead programmer, lead artist and project manager throughout the course of the project.
More than once I've seen companies try to fill a few of those roles with one person
and failing. The cowboy days of game development are rare today, and the more
structured software discipline of modern games doesn't always appeal to the old-timers.
Oh and I'd definitely buy a few hundred cases at that price. I'd want SSI big box
sizes and the more standard SSI gold box sizes.
Hugh
-------Original Message-------
From: Dan Chisarick <[EMAIL PROTECTED]>
Sent: 01/23/03 05:53 PM
To: [EMAIL PROTECTED]
Subject: RE: [SWCollect] New topic--Collectors UNITE!
>
> Boxes: Not sure of the sizes. I'd say something big enough to hold
an SSI wargame should be about right. I'd definitely order at least 100
of
them if they're in the $1.50/ea range.
Philly classic: That gets my vote (so what if its 35 minutes from my
house).
John Romero's sig: I don't suppose you have a small cache of your
own creations in a box somewhere that you'd sign & put up for auction...
Random comment: Backhand me if I'm wrong but depressingly few
classic game developers still write games. I stumble across the
occasional
homepage of an author and they have their past creations listed around
page
3 or 4 of their online resume. And then they have project management at
the
top (yuck). With the possible exception of politics and corporate
manuverings getting in the way, how can you get bored of turning pure
thought and creativity into reality?
Dan
-----Original Message-----
From: Chris Newman [mailto:[EMAIL PROTECTED]]
Sent: Thursday, January 23, 2003 6:01 PM
To: [EMAIL PROTECTED]
Subject: Re: [SWCollect] New topic--Collectors UNITE!
John,
Think long and hard before you get rid of your Synergistics on ebay!
Financial gain aside why would you do it? In a few decades the infant
hobby
of computer software collecting might turn into a mature, mainstream
hobby.
By selling these titles you would be removing a direct link to the very
beginning of the hobby. How many hobbies can you think of where acquiring
first generation artifacts is possible?
These games are also a link to the state of the industry at the beginning
of
your career, as well as the state of the art. Keep them as pristine and
innocent markers of a very exciting era.
Just my opinion...
John Romero wrote:
>
> > 2. C.E. and I also spoke of the possibility of a software
> > collector's 'meet and greet' at an agreed upon event. We could get
> > together to swap stories, share a meal, and perhaps even bring along
> > some of our prized collectibles to show to each other! The Philly
> > Classic in Philadelphia this March, or Dragon*Con in Atlanta this
> > August could be possible locations. I assume that some of you would
> > be interested in seeing the Museum's original Akalabeth, or our
> > genuine Wing Commander Kilrathi head! If we could make this happen,
> > we could all at least go home with a ROMERO autograph (for a
> > nomial fee, perhaps?) ;) Please let me hear some ideas on
> > locations, dates, and enthusiasms for an idea like this.
> > Would YOU attend?
>
> This sounds like a lotta fun - I would just have to find the time!
> And autographs, well - those are always SO EXPENSIVE! Hahahahaha!
> I'm still pretty mystified that people want my signature...
>
> Maybe I would bring along MY Akalabeth... ;)
>
> You know, I have a bunch of old Synergistic Software titles in baggies
> here....I was thinking about popping them up on eBay....
>
> - John
>
>
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