MARTIN Pierre <[EMAIL PROTECTED]> (on Fri, 21 Jul 2006 06:55:46 +0200):

  > Don't try with a lower version than 0.2.11.8. Build up your lib like this:

just for the record: dont try lower than 0.2.11.9 :)

  > One question thought... Was this a wrapper related problem? Or was it some 
direct access bitmap data thing? Because, i took the liberty to look at the 
source code and i had not enough time get the available tags list parser... So 
it's still foggy on my head about how it works compared to linking a bitmap 
with the "clip" keyword?

uhm- i'm not sure what you mean by either "wrapper related problem" nor "direct 
access bitmap data thing".

<clip> imports the bitmap data (DefineBits*), constructs a rectangular shape 
that uses the bitmap as "texture", and defines a sprite (MovieClip) that places 
the shape. This sprite is given the id you specify in the clip tag.

<bitmap>, on the other hand, assigns the id you specify directly to the 
DefineBits tag. It's simply that this wasn't of any use before flash8, and the 
<clip> method is what i observed from IDE output.

-dan

-- 
http://0xDF.com/
http://iterative.org/

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