> On Aug 9, 2017, at 11:45, Dave DeLong <del...@apple.com> wrote:
> 
> 
>> On Aug 8, 2017, at 4:27 PM, Jordan Rose via swift-evolution 
>> <swift-evolution@swift.org <mailto:swift-evolution@swift.org>> wrote:
>> 
>> Hi, everyone. Now that Swift 5 is starting up, I'd like to circle back to an 
>> issue that's been around for a while: the source compatibility of enums. 
>> Today, it's an error to switch over an enum without handling all the cases, 
>> but this breaks down in a number of ways:
>> 
>> - A C enum may have "private cases" that aren't defined inside the original 
>> enum declaration, and there's no way to detect these in a switch without 
>> dropping down to the rawValue.
>> - For the same reason, the compiler-synthesized 'init(rawValue:)' on an 
>> imported enum never produces 'nil', because who knows how anyone's using C 
>> enums anyway?
>> - Adding a new case to a Swift enum in a library breaks any client code that 
>> was trying to switch over it.
>> 
>> (This list might sound familiar, and that's because it's from a message of 
>> mine on a thread started by Matthew Johnson back in February called "[Pitch] 
>> consistent public access modifiers". Most of the rest of this email is going 
>> to go the same way, because we still need to make progress here.)
>> 
>> At the same time, we really like our exhaustive switches, especially over 
>> enums we define ourselves. And there's a performance side to this whole 
>> thing too; if all cases of an enum are known, it can be passed around much 
>> more efficiently than if it might suddenly grow a new case containing a 
>> struct with 5000 Strings in it.
>> 
>> 
>> Behavior
>> 
>> I think there's certain behavior that is probably not terribly controversial:
>> 
>> - When enums are imported from Apple frameworks, they should always require 
>> a default case, except for a few exceptions like NSRectEdge. (It's Apple's 
>> job to handle this and get it right, but if we get it wrong with an imported 
>> enum there's still the workaround of dropping down to the raw value.)
>> - When I define Swift enums in the current framework, there's obviously no 
>> compatibility issues; we should allow exhaustive switches.
>> 
>> Everything else falls somewhere in the middle, both for enums defined in 
>> Objective-C:
>> 
>> - If I define an Objective-C enum in the current framework, should it allow 
>> exhaustive switching, because there are no compatibility issues, or not, 
>> because there could still be private cases defined in a .m file?
>> - If there's an Objective-C enum in another framework (that I built locally 
>> with Xcode, Carthage, CocoaPods, SwiftPM, etc.), should it allow exhaustive 
>> switching, because there are no binary compatibility issues, or not, because 
>> there may be source compatibility issues? We'd really like adding a new enum 
>> case to not be a breaking change even at the source level.
>> - If there's an Objective-C enum coming in through a bridging header, should 
>> it allow exhaustive switching, because I might have defined it myself, or 
>> not, because it might be non-modular content I've used the bridging header 
>> to import?
>> 
>> And in Swift:
>> 
>> - If there's a Swift enum in another framework I built locally, should it 
>> allow exhaustive switching, because there are no binary compatibility 
>> issues, or not, because there may be source compatibility issues? Again, 
>> we'd really like adding a new enum case to not be a breaking change even at 
>> the source level.
>> 
>> Let's now flip this to the other side of the equation. I've been talking 
>> about us disallowing exhaustive switching, i.e. "if the enum might grow new 
>> cases you must have a 'default' in a switch". In previous (in-person) 
>> discussions about this feature, it's been pointed out that the code in an 
>> otherwise-fully-covered switch is, by definition, unreachable, and therefore 
>> untestable. This also isn't a desirable situation to be in, but it's 
>> mitigated somewhat by the fact that there probably aren't many framework 
>> enums you should exhaustively switch over anyway. (Think about Apple's 
>> frameworks again.) I don't have a great answer, though.
>> 
>> For people who like exhaustive switches, we thought about adding a new kind 
>> of 'default'—let's call it 'unknownCase' just to be able to talk about it. 
>> This lets you get warnings when you update to a new SDK, but is even more 
>> likely to be untested code. We didn't think this was worth the complexity.
>> 
>> 
>> Terminology
>> 
>> The "Library Evolution 
>> <http://jrose-apple.github.io/swift-library-evolution/>" doc (mostly written 
>> by me) originally called these "open" and "closed" enums ("requires a 
>> default" and "allows exhaustive switching", respectively), but this predated 
>> the use of 'open' to describe classes and class members. Matthew's original 
>> thread did suggest using 'open' for enums as well, but I argued against 
>> that, for a few reasons:
>> 
>> - For classes, "open" and "non-open" restrict what the client can do. For 
>> enums, it's more about providing the client with additional guarantees—and 
>> "non-open" is the one with more guarantees.
>> - The "safe" default is backwards: a merely-public class can be made 'open', 
>> while an 'open' class cannot be made non-open. Conversely, an "open" enum 
>> can be made "closed" (making default cases unnecessary), but a "closed" enum 
>> cannot be made "open".
>> 
>> That said, Clang now has an 'enum_extensibility' attribute that does take 
>> 'open' or 'closed' as an argument.
>> 
>> On Matthew's thread, a few other possible names came up, though mostly only 
>> for the "closed" case:
>> 
>> - 'final': has the right meaning abstractly, but again it behaves 
>> differently than 'final' on a class, which is a restriction on code 
>> elsewhere in the same module.
>> - 'locked': reasonable, but not a standard term, and could get confused with 
>> the concurrency concept
>> - 'exhaustive': matches how we've been explaining it (with an "exhaustive 
>> switch"), but it's not exactly the enum that's exhaustive, and it's a long 
>> keyword to actually write in source.
>> 
>> - 'extensible': matches the Clang attribute, but also long
>> 
>> 
>> I don't have better names than "open" and "closed", so I'll continue using 
>> them below even though I avoided them above. But I would really like to find 
>> some.
>> 
>> 
>> Proposal
>> 
>> Just to have something to work off of, I propose the following:
>> 
>> 1. All enums (NS_ENUMs) imported from Objective-C are "open" unless they are 
>> declared "non-open" in some way (likely using the enum_extensibility 
>> attribute mentioned above).
>> 2. All public Swift enums in modules compiled "with resilience" (still to be 
>> designed) have the option to be either "open" or "closed". This only applies 
>> to libraries not distributed with an app, where binary compatibility is a 
>> concern.
>> 3. All public Swift enums in modules compiled from source have the option to 
>> be either "open" or "closed".
>> 4. In Swift 5 mode, a public enum should be required to declare if it is 
>> "open" or "closed", so that it's a conscious decision on the part of the 
>> library author. (I'm assuming we'll have a "Swift 4 compatibility mode" next 
>> year that would leave unannotated enums as "closed".)
>> 5. None of this affects non-public enums.
>> 
>> (4) is the controversial one, I expect. "Open" enums are by far the common 
>> case in Apple's frameworks, but that may be less true in Swift.
> 
> (1) makes sense
> (2) I don’t think this is enforceable. What would prevent a module author 
> from publicly specifying a “closed” enum in version 1, but then changing it 
> and making it open in version 2, thereby breaking everyone who links his 
> module?
> (3) is expected
> (4) I don’t thinks is possible, because of (2)
> 
> So based on this, I think this can be simplified even further:
> 
> (A):  All enums for which you do not have the source must be “open”, since 
> you can never guarantee that the module/framework might update out-of-band 
> from your app and inadvertently add a new case
> (B):  All enums for which you do have the source can be “open” or “closed”, 
> as you (somehow) specify, and possibly “closed” by default. This is really 
> just a hint to the compiler for how it builds your app and whether or not it 
> will require a default statement.

This is true, but also applies to things like adding fields to structs, or 
adding parameters with default values to functions. If a library author isn't 
careful, they can break source or binary compatibility; that's not different 
for enums, and in fact I'm hoping that an explicit "closed" annotation makes it 
rarer. (Additionally, we do want to have tools that can help check this kind of 
thing.)

To put it another way, it really wouldn't be acceptable for a Swift-defined 
NSComparisonResult to be "open", even though Foundation is a binary framework.

Jordan

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