As much as I've personally dealt with these and similar warnings in Sword++, many of them are not trivial to fix and point to several architectural issues.
Blessings, J On 14.10.2016 14:15, Manfred Bergmann wrote: > I’m also having tons of warnings when compiling SWORD in Xcode for 64 bit. > The precision warnings can be ignored IMO. But due to the sheer number > of warnings it’s very hard to detect warnings that shouldn’t be ignored. > > Btw: there is a Objective-C wrapper for the SWORD library under > bindings/objc which I maintain and use in Eloquent. > AFAIK some form of the wrapper in used in PS. > It would be great if efforts could be shared in using only one codebase. > > > > Manfred > > >> Am 13.10.2016 um 22:30 schrieb TS <outofthec...@icloud.com >> <mailto:outofthec...@icloud.com>>: >> >> So, Xcode gives me hundreds of warnings when I try to build for >> 64 bit mode. I've also tried searching the mailing list so I see that >> some people earlier in the year may be have seen the same warnings >> (for PocketSword), so I think I better understand why I've seen that >> some of the libraries were updated(I don't know if all were updated or >> ?). However, I'm still getting errors and some of it is in the Sword >> framework. My impression so far of what's going on is that Xcode is >> telling me is that there are datatypes which are not being converted >> properly. I think this is happening due to things like "int" and >> "long" not occupying the same amount of space or something like they >> use to do in 32 bit and so need a casting in order to be converted >> properly? >> An example is listkey.h at line 147 in which "index" is a "long", >> but then setToElement is for an "int". >> Another is swbuf.h at line 448 "...const{ unsignedintpsize = >> strlen(postfix); ..." where Xcode warns that there's a loss of >> precision. That an unsigned long is converting to an unsigned int. I >> think that unsigned long occupies 64 bits when run in 64 bit mode, but >> the int stays in 32 bits when run in 64 bit mode. >> I have compared the Sword framework that it's using against the >> last stable one and there's doesn't seem to be changes to address the >> issues I'm seeing. >> Any suggestions on how to proceed? >> >> -TS >> _______________________________________________ >> sword-devel mailing list: sword-devel@crosswire.org >> <mailto:sword-devel@crosswire.org> >> http://www.crosswire.org/mailman/listinfo/sword-devel >> Instructions to unsubscribe/change your settings at above page > > > > _______________________________________________ > sword-devel mailing list: sword-devel@crosswire.org > http://www.crosswire.org/mailman/listinfo/sword-devel > Instructions to unsubscribe/change your settings at above page > _______________________________________________ sword-devel mailing list: sword-devel@crosswire.org http://www.crosswire.org/mailman/listinfo/sword-devel Instructions to unsubscribe/change your settings at above page