Bonjour Michael, 2010-08-16 11:54 [Talk-ca] Canvec.osm Product - Running! I wrote "natural=land area features are a duplicate of natural=water inner polygon. It will be removed for the next release. Point features will still be there."
I understand that natural=land has priority in the rendering. Rendering will then "move" any overlapping features "under" the natural=land feature. It means you are better remove natural=land area before importing. The standard case for an island is - an inner component of a relation type=multipolygon : natural=water - a polygon : natural=land - a polygon : natural=wood Remove the polygon natural=land and the polygon natural=wood will render properly in the hole created by the inner component of the natural=water multipolygon. Daniel -----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of G. Michael Carter Sent: September 23, 2010 09:09 To: Talk-CA OpenStreetMap; [email protected] Subject: [Talk-ca] Sinking islands... I was importing data in the Georgian Bay area and I noticed something. If an island is natural=land it renders in mapnik as white, regardless of the outer multipolygon. if you have natrual=wood or possibly others, it sinks if it's not role=inner. This is at least what I've observed so far. It's rather hard to figure out when the mapnik tiles get cached and don't refresh in a timely fashion. :-) _______________________________________________ Talk-ca mailing list [email protected] http://lists.openstreetmap.org/listinfo/talk-ca _______________________________________________ Talk-ca mailing list [email protected] http://lists.openstreetmap.org/listinfo/talk-ca

