I'm fine with making the island name a point.   It would show up in POI applications. 

On 23/09/10 11:28 AM, Bégin, Daniel wrote:
Cool,
 
So, what should be done for the next release?
- Keep the natural=land areas - everybody will have to merge each island to get the proper rendering;
- Transform the natural=land areas into points - no merging necessary, no name lost;
- Remove the natural=land areas - name will be lost for next release (1);
 
I'm inclided to implement the second proposition - Easier for me and for most of the contributors;
 
Daniel
 
 
1- The name should be found in both Canvec Island and Named feature (natural=land areas and place=island points) within the next year.


From: G. Michael Carter [mailto:[email protected]] On Behalf Of G. Michael Carter
Sent: September 23, 2010 10:48
To: Bégin, Daniel
Cc: Talk-CA OpenStreetMap
Subject: Re: [Talk-ca] Sinking islands...

I've been taking all three objects and merging them.  So the inner is natural=wood, with name.

http://www.openstreetmap.org/?lat=45.45968&lon=-80.42647&zoom=16&layers=M


Seems to be rendering ok.   Childs and Osawa are examples.

On 23/09/10 10:38 AM, Bégin, Daniel wrote:
You are right :-(
 
Two solutions are possible for the next release...
- Convert natural=land area into point feature - the easy solution to always keep the name available;
- Associate the name to the inner component - If it renders properly. 
 
The second one is much more complex (from my side). Can someone try it and send me the conclusion? 
 
Daniel


From: G. Michael Carter [mailto:[email protected]] On Behalf Of G. Michael Carter
Sent: September 23, 2010 10:14
To: Bégin, Daniel
Cc: Talk-CA OpenStreetMap
Subject: Re: [Talk-ca] Sinking islands...

I notice for islands with names the name tag is on the natural=land.  

On 23/09/10 10:00 AM, Bégin, Daniel wrote:
Bonjour Michael,

2010-08-16 11:54 [Talk-ca] Canvec.osm Product - Running!
I wrote  "natural=land  area features are a duplicate of natural=water inner polygon. It will be removed for the next release.  Point features will still be there."  

I understand that natural=land has priority in the rendering. Rendering will then "move" any overlapping features "under" the natural=land feature. It means you are better remove natural=land area before importing.

The standard case for an island is 
- an inner component of a relation type=multipolygon : natural=water
- a polygon : natural=land
- a polygon : natural=wood

Remove the polygon natural=land and the polygon natural=wood will render properly  in the hole created by the inner component of the natural=water multipolygon.

Daniel

-----Original Message-----
From: [email protected] [mailto:[email protected]] On Behalf Of G. Michael Carter
Sent: September 23, 2010 09:09
To: Talk-CA OpenStreetMap; [email protected]
Subject: [Talk-ca] Sinking islands...


  I was importing data in the Georgian Bay area and I noticed 
something.   If an island is natural=land it renders in mapnik as white, 
regardless of the outer multipolygon.   if you have natrual=wood or 
possibly others, it sinks if it's not role=inner.

This is at least what I've observed so far.   It's rather hard to figure 
out when the mapnik tiles get cached and don't refresh in a timely fashion. :-)





_______________________________________________
Talk-ca mailing list
[email protected]
http://lists.openstreetmap.org/listinfo/talk-ca



--
G. Michael Carter
Contact: H: 1-519-940-8935 | W: 1-905-267-8494 | M: 1-519-215-1869 | F: 1-519-941-0009
Google Talk: xmpp:[email protected]

_______________________________________________
Talk-ca mailing list
[email protected]
http://lists.openstreetmap.org/listinfo/talk-ca

Reply via email to