Tuesday, August 21, 2007, 7:47:04 PM, you wrote:

*snip*

ID>> 2. I don't intend to use - a largely buggy Beta (hence the term) -
> ... <snip>

> Just FYI, the current beta round is a HUUUUGE bugfix cycle. The fact
> is that there are many less bugs in the *current* beta than in the
> actual release version. Not all beta cycles are thus, obviously, and
> your caution is perfectly understandable.

Just to clarify, I was not knocking the Beta, even though it is Beta.
I meant that if the Beta was meant to be used in a production
environment, it won't be a Beta. So, compared to the release build
which works - and is designed for production - the Beta is, well,
buggy as that is the nature of the beast.

*snip*

ID>> How you folks choose for me to report issues is, believe it or
ID>> not, _not_ up to you. I can send emails, post on the forum, post
ID>> on the Beta list, post on the TBUDL list or send a courier pigeon.

> ... which just landed in my garden and ate my freshly planted corn
> seed! Can you keep to the electronic forms of contact next time
> please?  

LOL!!!!

ID>> It shouldn't matter. What should matter is (a) whether or not you
ID>> pay attention or (b) you actually acknowledge the issues and
ID>> actually do something about it.

> Okay - what we tend to do here is mull the issues, decide when we've
> caught a live one and then one of us (lowly list members and users
> that we are) scurries off to the BugTraq system to create (as
> appropriate) a BugTraq or a WishList entry for the guys in the
> darkened rooms with the crazed expressions to pounce upon like a
> beggar upon a morsel. Only once a confirmed BugTraq entry exists (and
> there are many of these) will it be assigned a programmer and the bug
> be swatted. Wishlist entries have a harder time of reaching daylight
> since there are other marketing pressures on RITlabs limited
> resources. And a very full roster of bugs to hunt too.

...and thats the way to do it. My point was that, as far as the devs
are concerned, they can do what they want. After all, its their
software. In my software design, when I get wish list items or over
the top suggestions that bear no relevance to my overall 'vision', I
just send out a polite "uhm, no" or an impolite and hasty "...you're frigging
kidding me, right. Do you want to be slapped or flogged?" response. And
believe me, my Beta testers are the kind who would super glue worms to the
sidewalk and film the birds getting hernias trying to pick them up. So, yes,
I'm used to all manner of dissent, malcontent and well, general abuse from
people who _think_ they know whats best for your software that you, the
developer.  The problem - and sad thing is - more often than not, they
actually do know a bit more about how they think stuff should go than
you the developer who is too close to tell the trees from the forest. What
you do with the feedback is up to you, the developer.

ID>> My guess is that (b) is the pre-requisite action given that, like
ID>> every software ever written, most of the bugs and shortcomings are not
ID>> found by the developers but the users. In case you were wondering,
ID>> 'users' would be someone like me.

> ... nay - like nearly all of us here.

> Your points are well made and I (officially) support your right to
> make them.

*Well thanks dad (my biggest fan). How's mom doing?

* God I hope everyone on the list gets my [warped and coffee-induced] brand of 
humor
or I'm in for a serious beating any day now.

-- 
cheers,
 Indie_Dev


________________________________________________________
 Current beta is 3.99.20 | 'Using TBBETA' information:
http://www.silverstones.com/thebat/TBUDLInfo.html

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