Hi,

I greatly appreciate the improvement made by Vladimir at the rope line symbol.

https://www.mail-archive.com/[email protected]/msg05992.html

With this symbol you can control if the rope section has anchors and rebelays, as line options. This options are global to the line:  have or not rebelays or anchors.

Now a I need to go more ahead, I want control the anchor type (natural: tree, block, etc or artificial: spit, multimonti, parabolt, etc) in every point and the rebelay in previous section. I want a round point for artificial anchor (like the Vladimir symbol) and a triangle point for natural anchor.

When we rig with Y knots and deviators you need to control the line section without rebelays and anchors, so that the rope is straight and the knots do not appear as anchors. (see attached figure).

Now I have to way to implement this in Therion: the easy and the elegant.

Easy. Create two new point symbols for natural and artificial anchors. And use the rope line symbol with rebelay and anchor OFF in the rope section with Y and deviators, and  ON in the other sections.

Elegant. Create a new rope line symbol, where I can control in every point the anchor type (Natural, Artificial or None, for knot) and the rebelay rope effect in the previous rope section. I think we can do this by defining options to the line point. I know other have implemented similar option, like "adjust horizontal". To do this a need code examples with similar option implementation to inspire me.

Thanks,

Evaristo.

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