One of my intended goals is to bring outlining capability in some fashion 
to TW.

I think ... I hope ... I've got the logic working. Well, the logic for 
folding/hiding.

The screenshot below may not look very much like an outliner, but it shows 
the fundamental logic is working. Each item can have an outline level of 1 
to 5 (arbitrary, but who looks at anything below 5?). The F checkbox means 
folded. Items with a lower number above them (where a lower number means 
higher in the outline tree) are hidden if the item above them is folded. 
The big clumsy unfold symbol means every thing below is folded/hidden.



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