Ian Dees schrieb: > Hi list, > > A while ago (just before Sebastian kicked out the awesome tahngo) I was > working on a rendering client for [EMAIL PROTECTED] in pure Java. I have since > stopped development because [EMAIL PROTECTED] has received more attention than > before, but with all the discussion I thought I would ask if anyone was > interested in seeing me continue development on it. > > It uses Apache's batik SVG rendering engine and Java's XSLT for the OSM -> > SVG transform. I never completed the close-areas and beziercurvehinting > steps of the rendering pipeline, but they could be added if there was > interest. Also, right now it is written to interact with my Google AppEngine > version of the [EMAIL PROTECTED] server. Because of this it does not do any > tileset > zipfiles before uploading. > > Here's the code: http://code.google.com/p/jtah/ > > -ian > >
Hi Ian, Some days ago I suggested writing a pure java client in the openstreetmap forum. From my point of view this would increase the user acceptance a lot, because of the complicated installation process of the current client. Furthermore we could integrate this client into JOSM. Users, who edited an area, could be asked to render the tile automatically after the upload of the changed osm data. If we butter up the JOSM users like "Please be kind and render your changed region, so that your changes are visible immediately", it could boost the tah user base. Actually I have done some testing with java, too, and ended up with some lines of code, which download data and create the maplint svg file with the help of XSLT. I will have a look at your code... Cheers, Henrik _______________________________________________ Tilesathome mailing list [email protected] http://lists.openstreetmap.org/listinfo/tilesathome
