Sebastian Spaeth <[EMAIL PROTECTED]> writes:

> Yes. If we did proper projection, we could cut the number of inkscape 
> calls by a factor of 10. Cutting a full zoom level inkscape in 256x256 
> tiles rather than doing one y-stripe at a time would be beneficial (from 
> a render time perspective)

I was wondering about that, too.  For the 6th zoom level of a tileset
(z17 usually) this creates 8192 x 8192 pixel image which would be 256
MB of raw RGBA data for transparent layers.  Do you think the tile
splitter would digest that well?

Matthias

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