"Milenko" <[EMAIL PROTECTED]> writes:

>     Is this an inkscape problem?  Or is it to blame on windows?  I've
> tried using renderstripes=5 in tilesathome.conf, and it seemed to help
> some but not as much as I expected.  As I understand it, renderstripes
> at 5 will split layer 17 into 4 stripes and render them all
> seperately, thus reducing memory usage to a quarter of what it would
> be to render the layer as a whole.  Is this correct?

Yes, but I doubt Inkscape's memory usage correlates in that way with
the PNG size.  After all, it still has to evaluate the whole SVG.  But
the stripes are a quater of the whole z17 PNG and thus the same size
as the z16 PNG.

> If so, would it be possible to increase the number of stripes to
> further reduce memory usage?

Yes, try RenderStripes=4

Do you set MaxTilesetComplexity?

Matthias

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