"Milenko" <[EMAIL PROTECTED]> writes: > Is this an inkscape problem? Or is it to blame on windows? I've > tried using renderstripes=5 in tilesathome.conf, and it seemed to help > some but not as much as I expected. As I understand it, renderstripes > at 5 will split layer 17 into 4 stripes and render them all > seperately, thus reducing memory usage to a quarter of what it would > be to render the layer as a whole. Is this correct?
Yes, but I doubt Inkscape's memory usage correlates in that way with the PNG size. After all, it still has to evaluate the whole SVG. But the stripes are a quater of the whole z17 PNG and thus the same size as the z16 PNG. > If so, would it be possible to increase the number of stripes to > further reduce memory usage? Yes, try RenderStripes=4 Do you set MaxTilesetComplexity? Matthias _______________________________________________ Tilesathome mailing list [email protected] http://lists.openstreetmap.org/listinfo/tilesathome
