sgmlaw wrote: 
> The question is whether the clients remain recognized by LMS if the
> server machine and LMS are KEPT RUNNING.  

This is the wrong way around - LMS doesn't recongise players -  players
connect to LMS.  If LMS does not "see" the player, it is because the
player cannot or will not contact LMS.  Players know how to contact LMS
by its IP address - the player finds the LMS's IP address on power up as
a player broadcasts a request to ALL LMS servers on the network to reply
with their IP address.


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