On Fri, 4 Jul 2008 12:34:25 -0400
"Victor Ivri" <[EMAIL PROTECTED]> wrote:
> Hey all,
>
> I need to calculate exact distances b/w star-systems, and since RFTS
> implements map wraparound there are a couple of things that I need in
> order to calculate this:
>
> a) What is the shape of the universe in TP: is it a sphere, a cube,
> something else?
It actually should be defined by the game. Look at the 'size' element
in the TP04 data.
> b) What does the "universre position" means? Do they indicate the
> exact mid-point of the universe, or else some specified point in the
> perimiter? (e.g. left-bottom corner)
Generally the center.
> c) I assume the "size" of the universe is it's 3D volume? (really, a
> 2D flat circle in RFTS)
Should really be radius I think.
nash
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