I agree too, is nice to have media that respects the four freedoms. But the issue that I see here is the position of that wiki page on what's good and bad, and the position of Trisquel. As far a I know we follow GNU FSDG not DSFG from Debian, so what DSFG has to say doesn't really apply here.

And GNU FSDG says:

Non-functional Data

Data that isn't functional, that doesn't do a practical job, is more of an adornment to the system's software than a part of it. Thus, we don't insist on the free license criteria for non-functional data. It can be included in a free system distribution as long as its license gives you permission to copy and redistribute, both for commercial and non-commercial purposes. For example, some game engines released under the GNU GPL have accompanying game information—a fictional world map, game graphics, and so on—released under such a verbatim-distribution license. This kind of data can be part of a free system distribution, even though its license does not qualify as free, because it is non-functional.

https://www.gnu.org/distros/free-system-distribution-guidelines.en.html

So as far as I know that's the position of Trisquel concerning non-functional data. So I agree with not including games that forbids commercial use of the data in the Trisquel repo. However, I'm against with discourage games that only allow non-comercial distribution of it's non-functional data. Doing that will mean no commercial free-as-in-freedom games. I want those too, I want people making money from their games while respecting user freedoms.

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