> I already know that your opinion on copyright and artistic works is a carbon copy of RMS's. You don't need to repeat it. It would be nice if you would actually justify that opinion, though.

Commercial use:
Because I as an user of a videogame don't need the freedom to sell the game. If I'm willing to buy a game and the license say "you have the four freedoms for the code but you shall not use the art for commercial purposes". Then I buy it without ever felling restricted by the license. If I want to sell the game then I contact the author and ask him. Maybe we can reach an agreement, but if we don't then that's alright. Is his game, so if he don't want to team with me at selling the game. Then why should I say "you're being unethical"?

Actually, if I did sell the game from one someone, say one of your games with assets and all. And don't give you anything I would feel bad. Even if you give me the permission to do so in the license. Why shouldn't I feel bad? I took the work of someone and profit without giving anything in change. I would only do that if I need to because I'm starving and need to buy food. But I know that you and any human in his right mind will allow that at the very least. Anyone who wouldn't allow that in that scenario shouldn't be allowed to profit with society. So, if I feel bad in both sides (either as a developer or a customer), then it's probably because it's bad. And if that's bad, then why should be allowed?

Source of the art:
I suppose that you also think that derivate works should be allowed. I think that derivate works that are for non-commercial purposes should be allowed. This enables fans to do mods in videogames, and MAD videos in music, movies, TV shows, etc. On videogames this means that if a model is in the assets, then the .blend file has to be provided. But even if the .blend file isn't provided it's not a big deal. If the source is available and under a free license. Then any copy-protection would be even more useless than what can it be in the proprietary world.

But I disagree with derivate works for commercial purposes for the same reasons that I disagree with allowing exact copies for commercial purposes.

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