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The following message is relayed to you by  [email protected]
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On Jul 17, 2012, at 3:04 PM, [email protected] wrote:

Once on can adopt complementary postulates, then one can leave the universe.
Note, that is can, not will or must.

Yes, there is always the freedom of choice given that one has attained this freedom. Many because of their mind are stuck with 'must' or must not or can or can't or will ... or will not ... This is the basic premise that all therapies of the mind work towards remedying.

You can lead a horse to water but you can't make him drink. You just might wind up with a game or games conditions on top of a game.

Thus, there is no need to always be making complementary postulates.

Certainly there is no need to do anything, a something or a nothing. It is all a matter of what one wishes to Be-Do-Have in the physical universe. Dennis' statement above is his statement of how one could be free to leave the physical universe. The same with 'to know'. One has the ability. That never went away but what is needed is the freedom to know meaning to know or not know at will. Then once that is achieved we still have the same decision of whether one will know or not know but the ability to apply either decision is available.

In games (not complementary postulates) one adopts a counter postulate to the one from another or others. As an example to know vs. to not know. In a games condition both parties are stuck in a 'must' of their opposite postulates, i.e., must know vs. must not know.

I don't know if anyone has seen this who is on Level 5. Not only are there games conditions but where one could just have a simple game, that simple game (opposing postulates) also incorporates a games condition. In other words, a games condition of a game because the 'must' is also there.

Brian

-----Original Message-----
From: Paul Tipon [mailto:[email protected]]
Sent: Monday, July 16, 2012 10:20 AM
To: [email protected]
Subject: Re: [TROM1] Trom Digest, Vol 96, Issue 31


On Jul 16, 2012, at 5:00 AM, [email protected] wrote:

Nirvana could be 'permanent' for as long as the being wished. If it
is not maintainable then clearly there is still work to be done.

Referring back to Dennis, maintaining Nirvana is not directly
something one can do by wishing.  One must ... "adopt complementary
postulates with the whole universe".  Which also means that for one
to maintain Nirvana, one must always be creating "complementary
postulates with the whole universe" at all times.

Do you mean you ran be, do and have as junior goals packages?

Yes.  Each of the three have their own Postulate Failure Chart.

Brian

-----Original Message-----
From: Paul Tipon [mailto:[email protected]]
Sent: Sunday, July 15, 2012 3:40 AM
To: [email protected]
Subject: [TROM1] Level 5 & Nirvana

This past week I had some interesting events happen.  It really got
my interest up and going.  It made me re-read Level 5 and I also
subsequently ran the Postulate Chart of Know again.  Most notable was
the 'lots of yawns' with the RI.

One interesting thing that occurred is that I ran into Dennis giving
a description of Nirvana in the context of how it comes about.  Like
I said it is not a place and not necessarily a beingness in the true
sense of beingness.  As I described in the context of a 'Win' it is
something that one achieves by their actions.  From this then, it is
also not permanent for as Dennis describes it ... you achieve it by
doing the following.

Dennis, "A being achieves Nirvana when he can adopt complementary
postulates with the whole universe.  Then, and only then, can he
leave the universe and go in search of new pastures.  Until that
point is reached, the being is always to some degree trapped in the
universe.

The route out is from the compulsive playing of games, through [to]
the voluntary playing of games, to an ending of all games by the
adoption of complementary postulates and so the achieving of a non
game situation: Nirvana."

(my emphasis with the underline and the [to])

Myself, I also wish to emphasize that one comes out of "the
compulsive playing of games" by exercising their free-will and know
that is what they are exercising and that there is no compulsion or
hint of 'must do ...' anywhere involved with one's choice. Free- Will.

Also of interest is that LRH's Be-Do-Have which I have put into a
Postulate Chart is also what can keep one in the physical universe
when one is compulsively postulating those.

Paul/Level 5 in progress

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