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Hi Pete,
What you say below is true.
However, one must have also imagined that they want to be a something
and then make that something known. This is where importances come
in for one has to imagine that they are going to be a 'what' and then
proceed with their effects of which they are cause. But then there
is also the idea that one wishes someone other than themselves to be
known and in this genre there is also the idea that one may want
something or someone somewhere that already exists to be known. In
this last situation there still then remains the idea of being cause
in order to create an effect. Even if that cause is just to present
something, that something being themselves or some other object or
subject.
I bring this up because all the explanations being given are for
one's self and this is not always the case. Then too there may be
quite a convoluted idea that someone wants a fact (object or subject)
to be known with the objective that the one or ones viewing the
subject or object will also impart the idea that the presenter is
smart, knowledgeable, etc.
I just wanted to keep this discussion on a more open plane. The
postulates of 'to be known' and 'to know' are very very broad in
application and are meant to be so in order that they encompass all
possibilities.
Paul, keep on TROMming
On Aug 11, 2014, at 8:01 AM, Pete Mclaughlin wrote:
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Recent cognitions:
To Be known is tightly bound up with creating effects. Imagine you
are a ghost trying to haunt a house. If you do nothing no one knows
you are there. But if you create effects like rattling chains,
moaning, and carrying a light from room to room in the middle of
the night then people will know you are there.
Being known, for a Static, a spiritual being, requires causing
effects that others can perceive. So "to be known" is tightly bound
to creating an effect. However they are still separate postulates
and if I want to not be known the best method is to not create
effects that others can perceive.
Of course that would be a no games condition that is hard to
achieve for a compulsive games player.
Keep on TROMing
Pete
Sent from my iPad
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