> I am using Tsocket UDP because I need transfer high speed data, but is more
> complicated because the sent machine send 720 strings in 4 seconds, and a
> string maybe contained large data.
> The most important in the application is the time, then receive data and
> process it must be fastest.

Don't forget that UDP is by design an UNRELIABLE protocol. You have speed but 
no guarantee at all,
only best effort.

It's very easy to loose data packets with UDP, it's enough to have the sending 
computer much faster
that receiving one or to have high speed and low speed network segments. In UDP 
protocol, there is
no handshake at all. When there is congestion (because of slow network segment 
or slow computer),
packet will simply be dropped.
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