Assuming N is the index of the selected client, you send something using this line of code:
   WSocketServer.Client[N].Send(MyBufAddr, MyBufLnegth);

When sending something back to a client having sent a command, you use the sender argument of the dataavailable event. This sender represent the client:
  TWSocket(Sender).Send(MyBufAddr, MyBufLnegth);

I still can't find anything regarding this in existed demos/samples.



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