Current code uses magical constants when rounding up the magnitude of
negative fractional PLL component k. This leads to overshooting the
requested rate when the calculated fractional part has less than 0.3 in
its decimal part due to failure to round up the fractional part.
Use a proper rounding up function to avoid overshooting the requested
rate and make the calculation more readable.
Fixes: 6bfb37e70209 ("clk: rockchip: rk3588: fix up the frac pll calculation")
Signed-off-by: Alexey Charkov <[email protected]>
---
drivers/clk/rockchip/clk_pll.c | 6 +++++-
1 file changed, 5 insertions(+), 1 deletion(-)
diff --git a/drivers/clk/rockchip/clk_pll.c b/drivers/clk/rockchip/clk_pll.c
index d0df3b8fb49d..69d2d182dcb5 100644
--- a/drivers/clk/rockchip/clk_pll.c
+++ b/drivers/clk/rockchip/clk_pll.c
@@ -11,6 +11,7 @@
#include <asm/arch-rockchip/hardware.h>
#include <div64.h>
#include <linux/delay.h>
+#include <linux/math64.h>
static struct rockchip_pll_rate_table rockchip_auto_table;
@@ -177,7 +178,10 @@ rockchip_rk3588_pll_k_get(u32 m, u32 p, u32 s, u64 fin_hz,
u64 fvco)
k = ffrac * 65536 / fref;
if (k > 32767) {
ffrac = ((m + 1) * fref) - fvco;
- k = ((ffrac * 65536 * 10 / fref) + 7) / 10;
+ /*
+ * Round up to avoid overshooting requested rate for negative k
+ */
+ k = DIV64_U64_ROUND_UP(ffrac * 65536, fref);
if (k > 32767)
k = 0;
else
--
2.53.0