I think one of the the things that we are overlooking is the underlying philosophy that machine cycles are cheap, and anything that cuts development or modification time is a Good Thing. You and I may not agree with that philosophy (having been victimized by code that took the idea to it's illogical conclusion), but keeping track of how many elements you need in a dimensioned array is one of the icky programmer type things that, historically, the music majors passing themselves off as Pick programmers were loath to do.

But in the Real World, these kind of things usually (note the disclaimer) do not make much difference. I always enjoyed blowing someone's benchmark out of the water by sticking a single READ statement in the middle of their CPU intensive loop.

It's all about the disk, mon.

Dimensioned vs Dynamic--brain damaged code is still brain damaged code.

--

Regards,

Clif

On May 17, 2005, at 10:18 PM, [EMAIL PROTECTED] wrote:

And then by that time, system programmers would be saying "Why can't they
just all use dimensioned arrays dammit" :) I suppose.
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