> From: Jeff Schasny > 1) I work for a business and write business > applications.I have no interest in writing Rag Doll > Blaster or Angry Birds for U2.
Your perspective in your response to #1 is different from #2 so I'm a little confused. In short, if you look around there are a lot of business apps available for mobile devices. I'm just suggesting that U2 developers make sure their clients/management know that we can do the same things as everyone else. We don't want to see another U2 "baby" getting tossed with the entire IT department "bath water", for some new app where developers know how to use a mobile device for something other than games. > 2) ... [snipped good response of scanner integration] > 3) Not me. I always strive to be ahead of what my > users want/need. And I like playing with new stuff as > much as the next geek. Good for you - and again this somehow doesn't gel with your response to #1 but thanks for your responses. :) I try to be on top of such things as well but in the MV market there seems to be too small a demand for mobile, and that demand is further fractionalized across platforms (iPhone, Android, Symbion, etc) to a point where it's not worth it yet to offer solutions to help with such development. That's why I wanted to see what others here are doing. T _______________________________________________ U2-Users mailing list [email protected] http://listserver.u2ug.org/mailman/listinfo/u2-users
