> I've noticed that I can prevent places from crashing by removing the line:
> > dashView.active = false
> In the onClicked handler of TileVertical.qml.

Interesting! How did you come to this conclusion? Was the crash
occurring when you clicked on an item in the grid of icons?

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https://bugs.launchpad.net/bugs/836498

Title:
  unity-2d-places crashed with SIGSEGV in QScriptValue::call()

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