Yes, the crash occurs when I click on an item in the grid. I can
reproduce it by clicking the "More Apps" button and then clicking on one
of the applications.

I came to this conclusion by adding prints to the onClicked handler, and
seeing that it crashed before the handler is complete. It didn't crash
right after the dashView deactivation line, but removing the other line
(the line sending the activation to the lens) didn't have any effect on
the crash, while removing the dashView deactivation stopped places from
crashing.

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https://bugs.launchpad.net/bugs/836498

Title:
  unity-2d-places crashed with SIGSEGV in QScriptValue::call()

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