Also, I do some programming with OpenGL, and I noticed one thing: the
NVIDIA driver was more forgiving, in case of errors in shaders, the
nouveau driver is stricter. So, for developing, it is better to use
nouveau, because if a shader works there, it works everywhere. By the
way, for these reasons I would rather not to go back to the old nvidia
driver.

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https://bugs.launchpad.net/bugs/2141469

Title:
  [nouveau] Issues with Blender after updating to the last version of
  Mesa

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