ralphy wrote:
> Thank you for taking a look at this.
>
>
>
> Thanks Arie, I had hoped there was an easier way.
>
> I've modified Keyboard.lua to apply your values when the skin width is
> 800 otherwise the original values are used.
>
> The only caveat is the values are set when jivelite starts. If you
> change the skin, you need to restart jivelite.
>
> ...
>
> I've uploaded a test build to the picoreplayer beta files area. To try
> it, ssh into picoreplayer
>
> ...
>
>
Ralphy,
Thanks for the update and I will try you beta version later this week. I
did some tests with Framework:getScreenSize() but the Windows version of
JiveLite returned some bogus values so I thought this would not work. If
this works correctly on the Pi it should be possible to calculate a full
resolution keyboard for every resolution/skin.
I noticed that the Keyboard.lua file from your SqueezePlay application
differs from the one included in JiveLite. E.g:
Code:
--------------------
69 -- FIXME this should be in the styles... But this is really difficult
70 -- as the keybaord does its own layout
71 local default = {
72 -- key size defaults
73 width = 46,
74 height = 44,
75 width_large = 92,
76 -- Keyboard default
77 row_boarder = 20,
78 x = 10,
79 }
--------------------
As for the 'back' and 'now playing' icon height I could not find any
reference in any of the JiveLite lua code but I could find a reference
in some of the LMS perl code. I think the search screen is a bit special
and generated on/by the LMS server.
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