ralphy wrote: 
> Thank you for taking a look at this.
> 
> 
> 
> Thanks Arie, I had hoped there was an easier way.
> 
> I've modified Keyboard.lua to apply your values when the skin width is
> 800 otherwise the original values are used.
> 
> The only caveat is the values are set when jivelite starts.  If you
> change the skin, you need to restart jivelite.
> 
> ...
> 
> I've uploaded a test build to the picoreplayer beta files area.  To try
> it, ssh into picoreplayer
> 
> ...
> 
> 

Ralphy,

Thanks for the update and I will try you beta version later this week. I
did some tests with Framework:getScreenSize() but the Windows version of
JiveLite returned some bogus values so I thought this would not work. If
this works correctly on the Pi it should be possible to calculate a full
resolution keyboard for every resolution/skin.

I noticed that the Keyboard.lua file from your SqueezePlay application
differs from the one included in JiveLite. E.g:


Code:
--------------------
    
  69  -- FIXME this should be in the styles... But this is really difficult
  70  -- as the keybaord does its own layout
  71  local default = {
  72    -- key size defaults
  73    width = 46,
  74    height = 44,
  75    width_large = 92,
  76    -- Keyboard default
  77    row_boarder = 20,
  78    x = 10,
  79  }
  
--------------------


As for the 'back' and 'now playing' icon height I could not find any
reference in any of the JiveLite lua code but I could find a reference
in some of the LMS perl code. I think the search screen is a bit special
and generated on/by the LMS server.


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