ralphy wrote: 
> Wow! This is great.
> 
> Putting the call to get the screen size at the beginning means it is
> happening before the skin is loaded.  I get the size of the splash
> screen, 640x480  and if I disable the call to the splash screen in
> jive_framework.c I get the size of the monitor 1280x1024.  Perhaps
> that's why the Framework:getScreenSize was originally called from the
> _layout function.
> 
> IIRC the HD skins were designed for IR remote control use instead of a
> touch screen.  Triode or JOA, can't remember which, added the ability to
> use the remote to scroll up/down through the keys with the remote, like
> on the radio for the search function.

Ralphy,

That explains the weird behaviour I noticed with the
Framework:getScreenSize(). I moved some lines to the __init() function
and now it works as expected when tested on a Windows version of
SqueezePlay and no need to restart SqueezePlay after a skin change.

20706


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