justin wrote:

On 10/22/07, Craig Jackson <[EMAIL PROTECTED]> wrote:
Except that bright red + green + blue = white...
The average of #FF0000(255 0 0) #00FF00(0 255 0) #0000FF(0 0 255) = #555555(85 
85 85)
That comes out with a gray color, which is why the color will not be white. 
That is only a compilation of three extreme color votes, but What forces the 
colors to turn brown though? Is it just slight descrepancies in which colors 
are chosen more? Don't know if this is very relevant, but just wondering how 
the color will turn brown?

yeah. i was wrong about brown... (remember my disclaimer about it
being late). it will go to a muted combination of the two highest
voted colors, which in this case approached a brown/purple (~
#550055). it could have just as easily evolved to dark teal (~
#005555) or dark mustard (~ #555500).

the distribution won't be exact. but right now it looks like a fairly
even split between blue and red. since green wasn't quite as popular,
it died at about gen 57. without any green in the mix, it gets closer
to the red/blue split (in this case, heavier on the red) which makes
brown.

actually you can throw out anything past gen 40, because there's
really no difference to the naked eye past that point.

justin
So would using HSL then converting to RGB (for web browsers), and using crossovers instead of inheritance, be better?

The only thing i can't get over, if the real way to do it is to randomly generate items in a pool, run through each item, compare them, and generate a new pool, then how do I make a site professional (good looking) enough, yet stay ever growing with customers.

Justin


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