justin wrote:

>On 10/22/07, Craig Jackson <[EMAIL PROTECTED]> wrote:
>  
>
>>>Except that bright red + green + blue = white...
>>>      
>>>
>>The average of #FF0000(255 0 0) #00FF00(0 255 0) #0000FF(0 0 255) = 
>>#555555(85 85 85)
>>That comes out with a gray color, which is why the color will not be white. 
>>That is only a compilation of three extreme color votes, but What forces the 
>>colors to turn brown though? Is it just slight descrepancies in which colors 
>>are chosen more? Don't know if this is very relevant, but just wondering how 
>>the color will turn brown?
>>    
>>
>
>yeah. i was wrong about brown... (remember my disclaimer about it
>being late). it will go to a muted combination of the two highest
>voted colors, which in this case approached a brown/purple (~
>#550055). it could have just as easily evolved to dark teal (~
>#005555) or dark mustard (~ #555500).
>
>the distribution won't be exact. but right now it looks like a fairly
>even split between blue and red. since green wasn't quite as popular,
>it died at about gen 57. without any green in the mix, it gets closer
>to the red/blue split (in this case, heavier on the red) which makes
>brown.
>
>actually you can throw out anything past gen 40, because there's
>really no difference to the naked eye past that point.
>
>justin
>  
>
So would using HSL then converting to RGB (for web browsers), and using 
crossovers instead of inheritance, be better?

The only thing i can't get over, if the real way to do it is to randomly 
generate items in a pool, run through each item, compare them, and 
generate a new pool, then how do I make a site professional (good 
looking) enough, yet stay ever growing with customers.

Justin

---------

The idea is great and is worthy of some attention. However, the color creation 
mechanism is a difficult task. There are too many different color preferences 
that the averaging of votes is going to dilute the votes. There is a democratic 
type of voting as an option, where the top voted item goes through. However, 
dynamic creation lacks with this option. I believe a mechanism that can control 
Hue, Saturation, and Brightness would be most effective. But, that type of 
project seems to maximize effort/time put in to the project.

-Craig


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