Matthias Rebbe free tools for Livecoders: https://instamaker.dermattes.de <https://instamaker.dermattes.de/> https://winsignhelper.dermattes.de <https://winsignhelper.dermattes.de/> > Am 10.04.2019 um 21:00 schrieb Paul Dupuis via use-livecode > <email@example.com <mailto:firstname.lastname@example.org>>: > > > The problem is that the Standalone must be code signed first, before it can > be submitted to Apple for notarization. I suppose LiveCode could offer some > fields in the standalone builder for you to fill in the path to your cert and > they could detect if Xcode is installed and then do a shell() to call > codesign and then some more fields for you Apple Developer ID sign in and > then submit it to Apple. > > It kind of defeats one of the great values of LiveCode which has been > cross-platform development as more and more platform specific stuff gets > attached. > > I personally develop on Windows and build for OSX and Windows, but then I > need to move the OSX app to OSX for code signing. I would love to see a > feature where you could install your certs into LiveCode for each platform > and it would cross-platform build AND code sign each standalone for you.
On Mac OS X it´s possible to sign Windows apps. You´ll need a CodeSigningCertificate and the free software osslsigncode. I am not sure, that the other way (signing Mac OS X apps under Windows) is possible. At least i´ve never heard of a way. _______________________________________________ use-livecode mailing list email@example.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode