That should not be the case. Send in time means execute next idle message plus time. If it doesn’t work with 0 seconds, that means there is something triggering an Idle message before the script is finished. The only other explanation is that the way we all thought send in time worked is not *actually* the way it works.
Bob S On Feb 17, 2015, at 10:52 , Richmond <richmondmathew...@gmail.com<mailto:richmondmathew...@gmail.com>> wrote: But, this was, indeed joyous: on mouseUp answer "Do you want to delete this card?" with "NO" and "YES" if it is "YES" then put the long id of this card into tLID send "delete tLID" to this stack in 5 milliseconds go to card "ADDER" else --- end if end mouseUp Obviously "o milliseconds" was far too short. Richmond. _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode