That should not be the case. Send in time means execute next idle message plus 
time. If it doesn’t work with 0 seconds, that means there is something 
triggering an Idle message before the script is finished. The only other 
explanation is that the way we all thought send in time worked is not 
*actually* the way it works.

Bob S


On Feb 17, 2015, at 10:52 , Richmond 
<richmondmathew...@gmail.com<mailto:richmondmathew...@gmail.com>> wrote:

But, this was, indeed joyous:

on mouseUp
  answer "Do you want to delete this card?" with "NO" and "YES"
  if it is "YES" then

     put the long id of this card into tLID
     send "delete tLID" to this stack in 5 milliseconds
     go to card "ADDER"
  else
     ---
     end if
end mouseUp

Obviously "o milliseconds" was far too short.

Richmond.

_______________________________________________
use-livecode mailing list
use-livecode@lists.runrev.com
Please visit this url to subscribe, unsubscribe and manage your subscription 
preferences:
http://lists.runrev.com/mailman/listinfo/use-livecode

Reply via email to