On 2/9/2017 9:19 PM, Monte Goulding via use-livecode wrote: >> On 10 Feb 2017, at 1:03 pm, Tom Glod via use-livecode >> <use-livecode@lists.runrev.com> wrote: >> >> trying to export snapshots of lage groups with many image controls. .... >> can't get past 10k > 10k controls or 10k pixels. Control rect origins are 16 bit ints and sizes > are 16 bit unsigned ints so if you are trying to position a control at > > 32767 then it won’t work. That won’t change when we compile the engine as 64 > bit. > > This is one reason I asked what specific limits are being run into. Juts making "64-bit" versions of LC for OSX or Window will not magically fix all limits in LiveCode that exists. Many are based on a coded 16 bit or 32 bit bounds. When running into limits, it is better to report the specific limit - as a bug report at http://quality.livecode.com/ - rather than looking for 64 bit versions of the engine. It *may* be that 64 bit address spaces is needed to expand the limit, but the again, it may not.
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