Thanks for the reply, Monte.  Well, that's disappointing but not surprising.  
Kinda like "Dad" not letting you drive his car ... although I'm likely older 
than "Dad" and willing to take the "responsibility".  I guess it's on to XCode, 
then.  It's good to have a definitive answer to this question.  Fosters 
confidence in web searches ... even negative result ones.

It does somewhat bother me, though, that use of the USB to an iOS device *is* 
available "within" LC but not exposed as a function... I though the LC IDE was 
written in LC ... someone had that in a posting I read recently ... so, in 
principle, it "could" be made available to developers.  It's not as if LC 
doesn't allow us to access and use serial/USB devices in other OS's!  I'm sure 
in this age of wireless-ness, hardwire connectivity is a conceptual dinosaur 
but, for us die-hards, it remains a viable alternative.

Douglas Ruisaard
Trilogy Software
(250) 573-3935

Hi Douglas

Unless something has changed recently iOS does not provide a public way to use 
the USB cable. It could be that there is a third party accessory that you can 
plug in to do this though. If so you could use mergAccessory to read and write 
to it.



> On 16 Apr 2018, at 1:42 am, Douglas Ruisaard via use-livecode 
> <> wrote:
> Now, for the next "component", I'd like to be able to communicate to and from 
> the arduino to and from an iOS device (iPhone or iPad) via a "hardwire" 
> connection... 

use-livecode mailing list
Please visit this url to subscribe, unsubscribe and manage your subscription 

Reply via email to