Hmm… I patched the crash at startup when not in acceleratedRendering mode for 
iOS 12. I don’t think it will have much to do with the move command in 
acceleratedRendering mode. I did recently fix something in acceleratedRendering 
mode in a stack that had a group coming in from the side that was doing some 
relayering… Oh… it’s possibly feasible that this is a manifestation of the 
redraw issue that Brahma found with groups. Could someone open a report with a 
sample stack and I can check if it’s working...

> On 4 Aug 2018, at 9:49 am, MWCM via use-livecode 
> <use-livecode@lists.runrev.com> wrote:
> 
> Are you testing in iOS 12? This is the exact problem I’m having (that Monte 
> just patched today). 
> 
> Sounds like it should be fixed in 9.0.1.rc2

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