I'm not using visual effects so it probably isn't that bug. I'll put in a
report when I can get a test stack together. The simulator I'm using is set
up for 11.4 so the problem is in at least iOS 11 and 12 both.
--
Jacqueline Landman Gay | jac...@hyperactivesw.com
HyperActive Software | http://www.hyperactivesw.com
On August 3, 2018 7:42:31 PM Monte Goulding via use-livecode
<use-livecode@lists.runrev.com> wrote:
@Jacque there was this one also but that is visual effects only
https://quality.livecode.com/show_bug.cgi?id=21434
<https://quality.livecode.com/show_bug.cgi?id=21434>
On 4 Aug 2018, at 10:18 am, Monte Goulding via use-livecode
<use-livecode@lists.runrev.com> wrote:
Hmm… I patched the crash at startup when not in acceleratedRendering mode
for iOS 12. I don’t think it will have much to do with the move command in
acceleratedRendering mode. I did recently fix something in
acceleratedRendering mode in a stack that had a group coming in from the
side that was doing some relayering… Oh… it’s possibly feasible that this
is a manifestation of the redraw issue that Brahma found with groups. Could
someone open a report with a sample stack and I can check if it’s working...
On 4 Aug 2018, at 9:49 am, MWCM via use-livecode
<use-livecode@lists.runrev.com> wrote:
Are you testing in iOS 12? This is the exact problem I’m having (that Monte
just patched today).
Sounds like it should be fixed in 9.0.1.rc2
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