> Yes -- apparently polygon point lists seem to behave slightly differently > (or oddly) in Rev 3.
Scott, if you don't mind explaining the differences, I think it would be beneficial to everyone working with polygons (like me!). Thanks, Ken Ray Sons of Thunder Software, Inc. Email: [EMAIL PROTECTED] Web Site: http://www.sonsothunder.com/ _______________________________________________ use-revolution mailing list [email protected] Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
