Scott,
Thanks for the quick response and explanation. I will keep that in
mind while working with poly's
Tom McGrath III
Lazy River Software
[EMAIL PROTECTED]
iTunes Library Suite - libITS
Information and download can be found on this page:
http://www.lazyriversoftware.com/RevOne.html
On Oct 29, 2008, at 7:08 PM, Scott Rossi wrote:
Recently, Ken Ray wrote:
Yes -- apparently polygon point lists seem to behave slightly
differently
(or oddly) in Rev 3.
Scott, if you don't mind explaining the differences, I think it
would be
beneficial to everyone working with polygons (like me!).
I haven't totally tested this out, but *apparently* when setting the
points
of a polygon via script in Rev 3, if you do not place a closing
point loc at
the end of the point list that is identical to the starting point
loc, Rev
will assign some random wacky point loc of its own choosing and
potentially
cause a polygon object to render wildly out of control. This is
what I ran
into with tm|gauge: polygon digits being rendered offscreen because
Rev was
adding crazy point locations to my point sets.
Again, I haven't spent the time to fully track this down, just did
enough
exploration to put a fix in place that forced the ending point loc
to match
the starting point loc. HTH.
Regards,
Scott Rossi
Creative Director
Tactile Media, Multimedia & Design
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