Scott,

Thanks for the quick response and explanation. I will keep that in mind while working with poly's


Tom McGrath III
Lazy River Software
[EMAIL PROTECTED]

iTunes Library Suite - libITS
Information and download can be found on this page:
http://www.lazyriversoftware.com/RevOne.html

On Oct 29, 2008, at 7:08 PM, Scott Rossi wrote:

Recently, Ken Ray wrote:

Yes -- apparently polygon point lists seem to behave slightly differently
(or oddly) in Rev 3.

Scott, if you don't mind explaining the differences, I think it would be
beneficial to everyone working with polygons (like me!).

I haven't totally tested this out, but *apparently* when setting the points of a polygon via script in Rev 3, if you do not place a closing point loc at the end of the point list that is identical to the starting point loc, Rev will assign some random wacky point loc of its own choosing and potentially cause a polygon object to render wildly out of control. This is what I ran into with tm|gauge: polygon digits being rendered offscreen because Rev was
adding crazy point locations to my point sets.

Again, I haven't spent the time to fully track this down, just did enough exploration to put a fix in place that forced the ending point loc to match
the starting point loc.  HTH.

Regards,

Scott Rossi
Creative Director
Tactile Media, Multimedia & Design






_______________________________________________
use-revolution mailing list
[email protected]
Please visit this url to subscribe, unsubscribe and manage your subscription 
preferences:
http://lists.runrev.com/mailman/listinfo/use-revolution

Reply via email to