Message: 14
Date: Wed, 29 Oct 2008 16:08:34 -0700
From: Scott Rossi <[EMAIL PROTECTED]>
Subject: Re: tmGauge Digit problem
To: Revolution Mail List <[email protected]>
Message-ID: <[EMAIL PROTECTED]>
Content-Type: text/plain; charset="US-ASCII"
Recently, Ken Ray wrote:
Yes -- apparently polygon point lists seem to behave slightly
differently
(or oddly) in Rev 3.
Scott, if you don't mind explaining the differences, I think it
would be
beneficial to everyone working with polygons (like me!).
I haven't totally tested this out, but *apparently* when setting
the points
of a polygon via script in Rev 3, if you do not place a closing
point loc at
the end of the point list that is identical to the starting point
loc, Rev
will assign some random wacky point loc of its own choosing and
potentially
cause a polygon object to render wildly out of control. This is
what I ran
into with tm|gauge: polygon digits being rendered offscreen because
Rev was
adding crazy point locations to my point sets.
Again, I haven't spent the time to fully track this down, just did
enough
exploration to put a fix in place that forced the ending point loc
to match
the starting point loc. HTH.
Regards,
Scott Rossi
Scott,
I can remember (vaguely) of having problems with open-ended polygons
in Run Rev v. 2, In the old Turtle Graphic days.
As I recall, Run Rev had a pension for closing the polygon--as you
can image any geometrician would want.
I found I had less problems, particularly with RR closing the polygon
for me, when I changed the style (why does the tool tip read "type"
in the inspector?) to "line." Of course you can close the "line"
graphic by
set the points of grc "myLineGrahic" to the points of grc
"myLineGraphics" & cr & line 1 of the points of grc "myLineGraphics""
The "line" style allows multiple points and doesn't seem to fuss with
closure.
Jim Hurley
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