Bill Vlahos wrote:
I do.

I've found it to be a bit touchy in development but no problems at
all in the compiled applications.

One thing I noticed is if you have lots of objects on the screen it
makes a huge difference what layer the object is if you use relative
object positions (i.e. place one object in relation with another).

Thanks, I'll keep that in mind if I use it. I have 110 objects on one of the cards. Sounds like the GM just goes through the objects in layering order, so I'd need to start with 1.

--
Jacqueline Landman Gay         |     [email protected]
HyperActive Software           |     http://www.hyperactivesw.com
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