> Graham Samuel wrote: > To join in the chorus: stunning! I didn't realise > RR could be used for stuff like this. Beautifully > done, and an inspiration.
I second these words wholeheartly! :-) Scott wrote in the Tutti 3D stack that he will like that we contribute to the works in 3D for this platform. Actually, the guys of iGame3d created an extraordinary openGL dll that puts a 3d canvas in a stack. An JBV create an impressive demo of openGL in a stack. I'll like to see more docs and tutorials for these incredibly complex dlls! Tyler Vano created, time ago, an impressive 3d stack in HyperCard. If someone in this list, has experience programming 3d graphics, then is very straightforward to use multiplication of matrices for 3d calculations. The only matrix that i don't understand is the perspective matrix, that converts the 3d points in a 2d representation for the screen... Rotation, translation, scale requires only to add a column of data to the math in the stack "graphics transformations" that you could find in the website in the foot of this message. Keep Up the good work, Scott! Thanks for sharing with us your Professional work! al ===== Visit my site: http://www.geocities.com/capellan2000/ Search the mail list: http://mindlube.com/cgi-bin/search-use-rev.cgi __________________________________ Do you Yahoo!? Get better spam protection with Yahoo! Mail. http://antispam.yahoo.com/tools _______________________________________________ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
