Hi Frank, maybe you can post your frog? And let's see where the error is. Another solution is to set up the frog with UVs (not UV-Sets) use UV-Sets to per face to do this and then export as *.obj (thx to M. Schmeling :-) and reimport the model.
Matthias ----- Original Message ----- From: "Frank Bueters" <[EMAIL PROTECTED]> To: <[email protected]> Sent: Thursday, September 29, 2005 9:17 PM Subject: RE: copying UV sets > You're right, mirroring works on a simple sphere, but not on my frog:( > Somehow UV sets of this sds model can not be mirrored. Perhaps the frog has > become corrupted? > I'll either have to redo the modelling and see if that helps or make > separate uv sets for the mirrored half. Thanks for the input (Stefan and > Daniel too), I'll show some images on my website soon. > > Regards, > > Frank > > > > > -----Oorspronkelijk bericht----- > > Van: [EMAIL PROTECTED] > > [mailto:[EMAIL PROTECTED] Namens Matthias Kappenberg > > Verzonden: donderdag 29 september 2005 19:34 > > Aan: [email protected] > > Onderwerp: Re: copying UV sets > > > > Hmmm, > > it's working fine on my broken machine (RS 5.1 SP1) > > --------> As Stefan said: > > Create a SDS sphere > > Destroy one half > > Switch in Face edit mode > > Create an UV-Set > > Select the SDS and switch in Object edit mode Press CRTL-D > > (Duplicate, not DupMirror) Mirror the new SDS (half sphere) > > Merge the SDS objects (Join the faces, if you like to do it now) > > --> Result should be one SDS with two UV-Sets inside > > Open the UV-Window > > Select a UV-Set > > --> the selected UV-Sets Faces should be visible > > Switch in Face edit mode > > Mirror the faces in the UV-Editor > > The result should be one SDS with two proper UV-Sets Switch > > back in Object edit mode for both UV-Sets Make sure that no > > materials are inside the UV-Sets Select both UV-Sets and join them > > --> The result should be one SDS with one proper UV-Set inside > > And now the famous thing: > > The Faces are not connected ! > > > > See screenshot here: > > http://www.matthias-kappenberg.de/fileadmin/Image_Archive/Papi > erkorb/rs-uv-s > > et.gif > > > > Hope that's helpy, > > Matthias > > > > ============================================================== > > ========== > > ----- Original Message ----- > > From: Daniel Richter > > To: [email protected] > > Sent: Thursday, September 29, 2005 11:09 AM > > Subject: Re: copying UV sets > > > > > > Maybe you could take the UV set out (place it somewhere else) > > mirror the object, and put it back in? > > Then mirror the UV in the UV editor... Didn't try it though. > > Might not work that way. > > > > Daniel > > > > > > On 9/29/05, Frank Bueters <[EMAIL PROTECTED]> wrote: > > I did try what you describe, duplicate the sds with the uv > > sets and mirror it. But that is exactly what won't work, an > > SDS object with UV sets under it can not be mirrored. How do > > you guys solve this? > > > > Regards, > > > > Frank > > > > Have you tried to Duplicate the SDS...? > > > > Maybe a possible way for you... > > 1. Duplicate the SDS > > 2. Select the Copy and Mirror it > > (Now you have 2 SDS and with them each a UV set...) 3. > > Multiselect the 2 SDS objects and Use 'Merge Object' Tool.... > > (Now you have One SDS Object and inside it 2 UV sets) 4. > > Select the SDS Object Use 'JoinFaces' Tool... > > 5. Multiselect the 2 UV sets.. and use *Merge Objects' Tool... > > 6. Use 'Connect' Tool to stitch the uv faces together.. > > 7. Finetune things in the UV Editor.. > > > > ok.. I am too tired to give better example..hope it dont have errors.. > > Hope it anyway can give you some own ideas how to go around things.. > > > > If someone find errors in my example or have better ways > > ..(hopefully there are simpler ways..) (the UVset really > > should be directly setup when using Dup Mir..) > > > > Take Care > > Best Regards > > Stefan Gustafsson ( Beg-inner ) > > A Proud Owner and User of Real3D and Realsoft3D.. > > > > > > I modelled a fairly detailed SDS model of half a frog. To > > change the frogskin from bumpy to smooth I used a couple of > > weighted UV sets. Now when I Dup-Mir the frog the UV sets are > > not duplicated. I would have expected so because in the > > hierarchy UV sets are hplaced under the SDS model. > > How should I go about to copy the UV sets with the SDS model? > > Or do I have to make new UV sets for the second half of my frog? > > > > Regards, > > > > Frank Bueters > > > > > >
