Hi Frank,

maybe you can post your frog?
And let's see where the error is.
Another solution is to set up the frog with UVs
(not UV-Sets) use UV-Sets to per face
to do this and then export as *.obj
(thx to M. Schmeling :-)
and reimport the model.

Matthias


----- Original Message -----
From: "Frank Bueters" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Thursday, September 29, 2005 9:17 PM
Subject: RE: copying UV sets


> You're right, mirroring works on a simple sphere, but not on my frog:(
> Somehow UV sets of this sds model can not be mirrored. Perhaps the frog
has
> become corrupted?
> I'll either have to redo the modelling and see if that helps or make
> separate uv sets for the mirrored half. Thanks for the input (Stefan and
> Daniel too), I'll show some images on my website soon.
>
> Regards,
>
> Frank
>
>
>
> > -----Oorspronkelijk bericht-----
> > Van: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] Namens Matthias Kappenberg
> > Verzonden: donderdag 29 september 2005 19:34
> > Aan: [email protected]
> > Onderwerp: Re: copying UV sets
> >
> > Hmmm,
> > it's working fine on my broken machine (RS 5.1 SP1)
> > --------> As Stefan said:
> > Create a SDS sphere
> > Destroy one half
> > Switch in Face edit mode
> > Create an UV-Set
> > Select the SDS and switch in Object edit mode Press CRTL-D
> > (Duplicate, not DupMirror) Mirror the new SDS (half sphere)
> > Merge the SDS objects (Join the faces, if you like to do it now)
> > --> Result should be one SDS with two UV-Sets inside
> > Open the UV-Window
> > Select a UV-Set
> > --> the selected UV-Sets Faces should be visible
> > Switch in Face edit mode
> > Mirror the faces in the UV-Editor
> > The result should be one SDS with two proper UV-Sets Switch
> > back in Object edit mode for both UV-Sets Make sure that no
> > materials are inside the UV-Sets Select both UV-Sets and join them
> > --> The result should be one SDS with one proper UV-Set inside
> > And now the famous thing:
> > The Faces are not connected !
> >
> > See screenshot here:
> > http://www.matthias-kappenberg.de/fileadmin/Image_Archive/Papi
> erkorb/rs-uv-s
> > et.gif
> >
> > Hope that's helpy,
> > Matthias
> >
> > ==============================================================
> > ==========
> > ----- Original Message -----
> > From: Daniel Richter
> > To: [email protected]
> > Sent: Thursday, September 29, 2005 11:09 AM
> > Subject: Re: copying UV sets
> >
> >
> > Maybe you could take the UV set out (place it somewhere else)
> > mirror the object, and put it back in?
> > Then mirror the UV in the UV editor... Didn't try it though.
> > Might not work that way.
> >
> > Daniel
> >
> >
> > On 9/29/05, Frank Bueters <[EMAIL PROTECTED]> wrote:
> > I did try what you describe, duplicate the sds with the uv
> > sets and mirror it. But that is exactly what won't work, an
> > SDS object with UV sets under it can not be mirrored. How do
> > you guys solve this?
> >
> > Regards,
> >
> >         Frank
> >
> > Have you tried to Duplicate the SDS...?
> >
> > Maybe a possible way for you...
> > 1. Duplicate the SDS
> > 2. Select the Copy and Mirror it
> > (Now you have 2 SDS and with them each a UV set...) 3.
> > Multiselect the 2 SDS objects and Use 'Merge Object' Tool....
> > (Now you have One SDS Object and inside it 2 UV sets) 4.
> > Select the SDS Object Use 'JoinFaces' Tool...
> > 5. Multiselect the 2 UV sets.. and use *Merge Objects' Tool...
> > 6. Use 'Connect' Tool to stitch the uv faces together..
> > 7. Finetune things in the UV Editor..
> >
> > ok.. I am too tired to give better example..hope it dont have errors..
> > Hope it anyway can give you some own ideas how to go around things..
> >
> > If someone find errors in my example or have better ways
> > ..(hopefully there are simpler ways..) (the UVset really
> > should be directly setup when using Dup Mir..)
> >
> > Take Care
> > Best Regards
> > Stefan Gustafsson ( Beg-inner )
> > A Proud Owner and User of Real3D and Realsoft3D..
> >
> >
> > I modelled a fairly detailed SDS model of half a frog. To
> > change the frogskin from bumpy to smooth I used a couple of
> > weighted UV sets. Now when I Dup-Mir the frog the UV sets are
> > not duplicated. I would have expected so because in the
> > hierarchy UV sets are hplaced under the SDS model.
> > How should I go about to copy the UV sets with the SDS model?
> > Or do I have to make new UV sets for the second half of my frog?
> >
> > Regards,
> >
> >         Frank Bueters
> >
> >
>
>

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