Uuuuuups, me again :-)

Make sure that you're in "Object edit mode"
while processing the described "merge procedures"
especially when merging the UV-Sets.

Matthias


----- Original Message -----
From: "Matthias Kappenberg" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Thursday, September 29, 2005 7:34 PM
Subject: Re: copying UV sets


> Hmmm,
> it's working fine on my broken machine (RS 5.1 SP1)
> --------> As Stefan said:
> Create a SDS sphere
> Destroy one half
> Switch in Face edit mode
> Create an UV-Set
> Select the SDS and switch in Object edit mode
> Press CRTL-D (Duplicate, not DupMirror)
> Mirror the new SDS (half sphere)
> Merge the SDS objects
> (Join the faces, if you like to do it now)
> --> Result should be one SDS with two UV-Sets inside
> Open the UV-Window
> Select a UV-Set
> --> the selected UV-Sets Faces should be visible
> Switch in Face edit mode
> Mirror the faces in the UV-Editor
> The result should be one SDS with two proper UV-Sets
> Switch back in Object edit mode for both UV-Sets
> Make sure that no materials are inside the UV-Sets
> Select both UV-Sets and join them
> --> The result should be one SDS with one proper UV-Set inside
> And now the famous thing:
> The Faces are not connected !
>
> See screenshot here:
>
http://www.matthias-kappenberg.de/fileadmin/Image_Archive/Papierkorb/rs-uv-s
> et.gif
>
> Hope that's helpy,
> Matthias
>
> ========================================================================
> ----- Original Message -----
> From: Daniel Richter
> To: [email protected]
> Sent: Thursday, September 29, 2005 11:09 AM
> Subject: Re: copying UV sets
>
>
> Maybe you could take the UV set out (place it somewhere else) mirror the
> object, and put it back in?
> Then mirror the UV in the UV editor... Didn't try it though. Might not
work
> that way.
>
> Daniel
>
>
> On 9/29/05, Frank Bueters <[EMAIL PROTECTED]> wrote:
> I did try what you describe, duplicate the sds with the uv sets and mirror
> it. But that is exactly what won't work, an SDS object with UV sets under
it
> can not be mirrored. How do you guys solve this?
>
> Regards,
>
>         Frank
>
> Have you tried to Duplicate the SDS...?
>
> Maybe a possible way for you...
> 1. Duplicate the SDS
> 2. Select the Copy and Mirror it
> (Now you have 2 SDS and with them each a UV set...)
> 3. Multiselect the 2 SDS objects and Use 'Merge Object' Tool....
> (Now you have One SDS Object and inside it 2 UV sets)
> 4. Select the SDS Object Use 'JoinFaces' Tool...
> 5. Multiselect the 2 UV sets.. and use *Merge Objects' Tool...
> 6. Use 'Connect' Tool to stitch the uv faces together..
> 7. Finetune things in the UV Editor..
>
> ok.. I am too tired to give better example..hope it dont have errors..
> Hope it anyway can give you some own ideas how to go around things..
>
> If someone find errors in my example or have better ways ..(hopefully
there
> are simpler ways..) (the UVset really should be directly setup when using
> Dup Mir..)
>
> Take Care
> Best Regards
> Stefan Gustafsson ( Beg-inner )
> A Proud Owner and User of Real3D and Realsoft3D..
>
>
> I modelled a fairly detailed SDS model of half a frog. To change the
> frogskin from bumpy to smooth I used a couple of weighted UV sets. Now
when
> I Dup-Mir the frog the UV sets are not duplicated. I would have expected
so
> because in the hierarchy UV sets are hplaced under the SDS model.
> How should I go about to copy the UV sets with the SDS model? Or do I have
> to make new UV sets for the second half of my frog?
>
> Regards,
>
>         Frank Bueters
>
>

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