Uuuuuups, me again :-) Make sure that you're in "Object edit mode" while processing the described "merge procedures" especially when merging the UV-Sets.
Matthias ----- Original Message ----- From: "Matthias Kappenberg" <[EMAIL PROTECTED]> To: <[email protected]> Sent: Thursday, September 29, 2005 7:34 PM Subject: Re: copying UV sets > Hmmm, > it's working fine on my broken machine (RS 5.1 SP1) > --------> As Stefan said: > Create a SDS sphere > Destroy one half > Switch in Face edit mode > Create an UV-Set > Select the SDS and switch in Object edit mode > Press CRTL-D (Duplicate, not DupMirror) > Mirror the new SDS (half sphere) > Merge the SDS objects > (Join the faces, if you like to do it now) > --> Result should be one SDS with two UV-Sets inside > Open the UV-Window > Select a UV-Set > --> the selected UV-Sets Faces should be visible > Switch in Face edit mode > Mirror the faces in the UV-Editor > The result should be one SDS with two proper UV-Sets > Switch back in Object edit mode for both UV-Sets > Make sure that no materials are inside the UV-Sets > Select both UV-Sets and join them > --> The result should be one SDS with one proper UV-Set inside > And now the famous thing: > The Faces are not connected ! > > See screenshot here: > http://www.matthias-kappenberg.de/fileadmin/Image_Archive/Papierkorb/rs-uv-s > et.gif > > Hope that's helpy, > Matthias > > ======================================================================== > ----- Original Message ----- > From: Daniel Richter > To: [email protected] > Sent: Thursday, September 29, 2005 11:09 AM > Subject: Re: copying UV sets > > > Maybe you could take the UV set out (place it somewhere else) mirror the > object, and put it back in? > Then mirror the UV in the UV editor... Didn't try it though. Might not work > that way. > > Daniel > > > On 9/29/05, Frank Bueters <[EMAIL PROTECTED]> wrote: > I did try what you describe, duplicate the sds with the uv sets and mirror > it. But that is exactly what won't work, an SDS object with UV sets under it > can not be mirrored. How do you guys solve this? > > Regards, > > Frank > > Have you tried to Duplicate the SDS...? > > Maybe a possible way for you... > 1. Duplicate the SDS > 2. Select the Copy and Mirror it > (Now you have 2 SDS and with them each a UV set...) > 3. Multiselect the 2 SDS objects and Use 'Merge Object' Tool.... > (Now you have One SDS Object and inside it 2 UV sets) > 4. Select the SDS Object Use 'JoinFaces' Tool... > 5. Multiselect the 2 UV sets.. and use *Merge Objects' Tool... > 6. Use 'Connect' Tool to stitch the uv faces together.. > 7. Finetune things in the UV Editor.. > > ok.. I am too tired to give better example..hope it dont have errors.. > Hope it anyway can give you some own ideas how to go around things.. > > If someone find errors in my example or have better ways ..(hopefully there > are simpler ways..) (the UVset really should be directly setup when using > Dup Mir..) > > Take Care > Best Regards > Stefan Gustafsson ( Beg-inner ) > A Proud Owner and User of Real3D and Realsoft3D.. > > > I modelled a fairly detailed SDS model of half a frog. To change the > frogskin from bumpy to smooth I used a couple of weighted UV sets. Now when > I Dup-Mir the frog the UV sets are not duplicated. I would have expected so > because in the hierarchy UV sets are hplaced under the SDS model. > How should I go about to copy the UV sets with the SDS model? Or do I have > to make new UV sets for the second half of my frog? > > Regards, > > Frank Bueters > >
