Hi all I am having trouble constraining a camera's base point and aim point to curves using path mapping. Some of them work great, but this one does not. It's just for a simple architectural walkthru. The problem is that the camera keeps flipping upside down at a certain point of the path. I am binding with selected points and no banking. Is there a different setting I should use?
thanks for your help Chris
cameraflip.r3d
Description: application/unknown-content-type-realsoft3d
