Thanks Frank, Timo et al,
 
>Make the dome shadow invisible.
 
Wonderful, so simple.
 
I had given up using distant light for this reason and was using spot lights placed inside the sky dome sphere as the work around.
 
Neil Cooke
----- Original Message -----
Sent: Wednesday, November 16, 2005 5:15 AM
Subject: Re: Distant light bug?

Make the dome shadow invisible. Distant light's rays come from 'infinity', so the placement of the light doesn't matter.

On 11/15/05, Frank Bueters < [EMAIL PROTECTED]> wrote:

Hello listmembers,

Is there a known bug with the distant light inside a volume like a skydome?
The distant light doesn't cast any light unless raytraced shadows is turned
off. Has anyone else encountered it and is there a workaround that anyone
can think of?

Regards

Frank Bueters


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