Hi Aidan,

it should be possible to animate (or deform)
the lattice even without unsetting "construct".
I've tested this after your email.
Maybe you can give it a try, too.
The only thing to remember is setting the animation
to frame 0, or play the anim from frame 0
to get the new deformed/animated lattice working.
I've played with a attached "bend contructor"
to the lattice, too. It was working very well :-)

Matthias



----- Original Message -----
From: "Aidan O Driscoll" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Friday, November 25, 2005 9:48 PM
Subject: Re: New Tutorial online: Creator with Lattice-Deformer


> Thanks Matthias,
>
> this is what I was thinking of, but said Id post it any way to make sure I
> was right.
>
> Stefan - "Anyway, soon SkinManager will be replaced by RealPuppet that
have
> many advanced features about character skinning and IK manipulation."
>
> You saw this in Carlos last mail - good news for animation :)
>
> Aidan
>
>
> At 20:34 25/11/2005, you wrote:
> >Hi Aidan,
> >
> >go to frame 0 (to reset the creator)
> >disable "construct" for the lattice,
> >edit the lattice
> >enable "construct" for the lattice,
> >play the anim ;-)
> >
> >Thx for this, I'll add this hint :-)
> >
> >No, this simulation is not a buck in my opinion,
> >it's a result of RS hirachical animation system.
> >
> >You should always have a look at the anim structure.
> >
> >You can set the last anim step, too.
> >Try different anims on an object,
> >then use "CRTL"+LMB click on a anim in the
> >choreography window. The marker should switch
> >to the clicked anim, which is then the last
> >executed anim. All anims below this will be ignored
> >when playing your animation.
> >Very useful on complex anims.
> >
> >Matthias
> >
> >
> >----- Original Message -----
> >From: "Aidan O Driscoll" <[EMAIL PROTECTED]>
> >To: <[email protected]>
> >Sent: Friday, November 25, 2005 8:13 PM
> >Subject: Re: New Tutorial online: Creator with Lattice-Deformer
> >
> >
> > > Hi Matthias,
> > >
> > > I tried your tute. Thanks for that, nice for water droplets, blood
> > > platelets etc.
> > >
> > > Probably ignorance, but I notice if after doing all the bits you
stated,
> >if
> > > you re edit the shape of the lattice, to deform the sphere
differently, it
> > > seems to maintain the shape of the previous lattice shape also ...
best I
> > > can describe.
> > >
> > > Is each deform process that you have in your tute just good for one
round?
> > > If so and you want to edit the lattice again, do you have to start all
> > > over? I think I know the answer, but ill see what you say :)
> > >
> > > Is this enable / disable Simulation thing a bug I wonder?
> > >
> > > Aidan
> > >
> > >
> > > At 02:35 25/11/2005, you wrote:
> > > >Hi all,
> > > >
> > > >Tutorial to creator with lattice.
> > > >after Nandors QT:
> > > >
> > > >http://www.matthias-kappenberg.de/index.php?id=115
> > > >
> > > >Any critic is welcome.
> > > >
> > > >Hope it's helpy,
> > > >Matthias
> > >
> > >
>
>

Reply via email to